Welcome to the 14th installation of This Week in Solus.
Work has progressed well on the rewrite of Budgie.
Also, work on the panel editor has now begun. A screenshot is available below.
As you may (or may not, in which case you should really tune in more) know multilib has been a large item on our path to 1.0. Ikey has been working extensively this week on the multi-stage process for landing 32-bit libraries, and we are happy to report that 32-bit enabled GCC is now landing in the repositories.
Before I get into what that means, let’s go over the process of getting there:
I know, I had to get Ikey to explain it to me too. In fact I ended up just opting to copy and paste what he said.
The basics: We cross-compiled a temporary toolchain to compile stuff, to rebuild stuff to use in a minimal chroot filesystem, then produced some native multilib gcc, glibc, and binutils.
These multilib (32-bit enabled) utilities and libraries are going to be the basic for enabling a wider set of applications and another major item that has been a 1.0 requirement, Steam.
Here are some highlights of package updates:
Thanks for tuning in this week!